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'Surrogates' aid design of complex parts and controlling video games

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TechAndComputer (May 24, 2011) — Researchers have defined a new class of software, calling it "surrogate interaction," which enables designers and video gamers to more easily change features of complex objects like automotive drawings or animated characters.

The new interactive approach is being used commercially and in research but until now has not been formally defined, and doing so could boost its development and number of applications, said...

TechAndComputer (May 24, 2011) — Researchers have defined a new class of software, calling it "surrogate interaction," which enables designers and video gamers to more easily change features of complex objects like automotive drawings or animated characters.

The new interactive approach...

Video game effects on kids: Not all black and white, expert argues

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TechAndComputer (May 22, 2011) — Douglas Gentile is painfully aware of how research on the effects of video games on kids is often oversimplified to say that games are either "good" or "bad." The associate professor of psychology at Iowa State University has had his own research typecast on the "bad" side with studies on violent video game's effects and video game addiction, even though he's also done studies demonstrating the benefits of games.

A...

TechAndComputer (May 22, 2011) —...

EEG headset with flying harness lets users 'fly' by controlling their thoughts

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TechAndComputer (May 6, 2011) — A team of Rensselaer Polytechnic Institute students has created a system that pairs an EEG headset with a 3-D theatrical flying harness, allowing users to "fly" by controlling their thoughts. The "Infinity Simulator" will make its debut with an art installation in which participants rise into the air -- and trigger light, sound, and video effects -- by calming their thoughts.

Creative director and Rensselaer MFA...

TechAndComputer (May 6, 2011) — A team of...

Does video game violence harm teens? New study weighs the evidence

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TechAndComputer (Apr. 21, 2011) — How much scientific evidence is there for and against the assertion that exposure to video game violence can harm teens?

Three researchers have developed a novel method to consider that question: they analyzed the research output of experts who filed a brief in a U.S. Supreme Court case involving violent video games and teens.

Their conclusion? Experts who say violent video games are harmful to teens have...

TechAndComputer (Apr. 21, 2011) — How much...

Does video game violence harm teens? New study weighs the evidence

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TechAndComputer (Apr. 20, 2011) — How much scientific evidence is there for and against the assertion that exposure to video game violence can harm teens?

Three researchers have developed a novel method to consider that question: they analyzed the research output of experts who filed a brief in a U.S. Supreme Court case involving violent video games and teens.

Their conclusion? Experts who say violent video games are harmful to teens have published much more evidence...