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Researchers can predict your video game aptitude by imaging your brain

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TechAndComputer (Jan. 16, 2011) — Researchers report that they can predict "with unprecedented accuracy" how well you will do on a complex task such as a strategic video game simply by analyzing activity in a specific region of your brain.

The findings, published in the online journal PLoS ONE, offer detailed insights into the brain structures that facilitate learning, and may lead to the development of training strategies tailored to individual...

TechAndComputer (Jan. 16, 2011) — Researchers report that they can predict "with unprecedented accuracy" how well you will do on a complex task such as a strategic video game simply by analyzing activity in a specific region of your brain.

The findings, published in the online journal...

Played by humans, scored by nature, online game helps unravel secrets of RNA

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TechAndComputer (Jan. 10, 2011) — Many video games boast life-like graphics and realistic game play, but have no connection with reality. A new online game developed by Carnegie Mellon University and Stanford University researchers, however, finally shatters the virtual wall.

The game, called EteRNA harnesses game play to uncover principles for designing molecules of RNA, which biologists believe may be the key regulator of everything that...

TechAndComputer (Jan. 10, 2011) — Many video...

Catching video pirates: Invisible DNA-like fingerprint on video assist law enforcement

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TechAndComputer (Dec. 30, 2010) — You know when you're watching a pirated film downloaded from the Internet -- there's no mistaking the fuzzy footage, or the guy in the front row getting up for popcorn. Despite the poor quality, pirated video is a serious problem around the world. Criminal copyright infringement occurs on a massive scale over the Internet, costing the film industry -- and the U.S. economy -- billions of dollars annually.

Now Dr....

TechAndComputer (Dec. 30, 2010) — You...

Motion sickness reality in virtual world, too

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TechAndComputer (Dec. 21, 2010) — Clemson University psychologist Eric Muth sees motion sickness as potential fallout from high-end technology that once was limited to the commercial marketplace moving to consumer use in gaming devices.

Microsoft's Kinect is the latest example of technology with the potential to use a helmet-mounted display to immerse the gamer in a 3D virtual world. It uses sensors and software to detect body movement and...

TechAndComputer (Dec. 21, 2010) — Clemson...

Providing incentives to cooperate can turn swords into ploughshares

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TechAndComputer (Dec. 8, 2010) — When two individuals face off in conflict, the classic problem in evolutionary biology known as the prisoner's dilemma says that the individuals are not likely to cooperate even if it is in their best interests to do so. But a new study suggests that with incentives to cooperate, natural selection can minimize conflict, changing the game from one of pure conflict to one of partial cooperation.

The findings,...

TechAndComputer (Dec. 8, 2010) — When two...