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E-games boost physical activity in children; Might be a weapon in the battle against obesity

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Jan. 9, 2013 — Video games have been blamed for contributing to the epidemic of childhood obesity in the United States. But a new study by researchers at the George Washington University School of Public Health and Health Services (SPHHS) suggests that certain blood-pumping video games can actually boost energy expenditures among inner city children, a group that is at high risk for unhealthy weight gain.

The study, "Can E-gaming be Useful for Achieving Recommended Levels of Moderate to Vigorous-Intensity Physical Activity in Inner-City Children," appeared January 9 in the online edition of the scientific journal Games for Health.

"A lot of people say screen time is a big factor in the rising tide of childhood...

The reason we lose at games: Some games simply too complex for the human mind to understand

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If you have ever wondered why you never seem to win at skill-based games such as poker or chess, there might be a very good reason. Scientists have discovered that some games are simply impossible to fully learn, or too complex for the human mind to understand. (Credit: © gosphotodesign / Fotolia)

Jan. 7, 2013 — If you have ever wondered why you never seem to win at skill-based games such as poker or chess, there might be a very good reason.

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Mathematics helps mobiles and tablets match eyes' ability to switch from sunshine to shadow

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Cartoon showing the technology in action. (Credit: Image courtesy of University of Warwick)

TechAndComputer (Nov. 29, 2012) — Researchers have pushed the boundaries of High Dynamic Range (HDR) video to match our own eyes' ability to cope with the real world's ever rapidly changing light intensity -- such as sun simply going behind clouds. Now researchers at WMG at the University of Warwick, have found a way to compress and stream HDR video directly to monitors and...

Level up: Study reveals keys to gamer loyalty

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TechAndComputer (Nov. 16, 2012) — Online role-playing game developers can get ahead of the competition by giving gamers more opportunities to get social, collaborate and take control of their online personas, according to a study from the University at Buffalo School of Management.

The study, forthcoming in the International Journal of Electronic Commerce, considers why some massive multiplayer online role-playing games, or MMORPGs, like "World of Warcraft" or "Star Wars...

Using skills gleaned from video games, high school and college students outmatch medical residents in surgical simulations

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TechAndComputer (Nov. 15, 2012) — What can high school and college-age video game enthusiasts teach young surgeons-in-training?

According to a new study from researchers at the University of Texas Medical Branch at Galveston (UTMB) -- a world leader in minimally invasive and robotic surgery -- the superior hand-eye coordination and hand skills gained from hours of repetitive joystick maneuvers mimic the abilities needed to perform today's most technologically-advanced robotic...